Feb 17, 2010, 01:41 PM // 13:41
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#561
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Frost Gate Guardian
Join Date: Nov 2009
Guild: The Phoenix Dynasty [Tear]
Profession: R/
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Quote:
Originally Posted by Zahr Dalsk
Frequently I hear idiots refer to warriors as "tank".
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Stupidest thing I've read on these forums, so far.
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Feb 17, 2010, 01:51 PM // 13:51
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#562
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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Quote:
Originally Posted by DBMan
Stupidest thing I've read on these forums, so far.
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The sad thing is that he is right. If you use the best damage dealers in game as a tank then you hmmm hmmm should rethink your post again?
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Feb 18, 2010, 04:37 AM // 04:37
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#563
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Frost Gate Guardian
Join Date: Nov 2009
Guild: The Phoenix Dynasty [Tear]
Profession: R/
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Quote:
Originally Posted by Shasgaliel
The sad thing is that he is right. If you use the best damage dealers in game as a tank then you hmmm hmmm should rethink your post again?
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What you're saying is that if you can deal large amount of damage, you can't tank?
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Feb 18, 2010, 04:46 AM // 04:46
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#564
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by DBMan
What you're saying is that if you can deal large amount of damage, you can't tank?
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No, he's saying referring to warriors as tanks makes as much sense as referring to monks as damage dealers. Sure they can do it, but it's not their main roles.
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Feb 18, 2010, 06:18 AM // 06:18
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#565
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by DBMan
What you're saying is that if you can deal large amount of damage, you can't tank?
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No, that putting skills focused on making yourself more durable at the cost of damage when you are one of the BEST damage dealing professions is BAD.
The only defensive skill that a Warrior should carry, really, is Save Yourselves, and that's party defense, not personal defense.
Ideally the warrior is NOT soaking up damage; the Warrior is dishing lots of damage out. And by maintaining Save Yourselves while he does it, the Warrior ensures that the monks or ritualists can keep the party alive. As well as himself - if the monk is half-decent, then having recognized that the warrior has SY, the monk will make sure the warrior has protective spells keeping him safe due to how SY will make monsters prioritize the warrior as the target.
Why take Defy Pain and Endure Pain as a Warrior? They simply reduce the priority for monsters (meaning they attack other party members) and take slots that the Warrior could use for damage.
A PUG tank is basically a guy who sits there slapping monsters to little effect as they rip apart the rest of the party. A skilled warrior is carving into monsters with devastating results, meanwhile spamming Save Yourselves like the fist of the north star and helping keep the party safe.
You would not believe how important this role is, but seriously. The difference between the warrior being a tank and a damage dealer is frequently the difference between a slow failure and an effortless cruise through the mission.
(Also, Elementalists using elemental damage skills. Makes me rage because they're basically leeching off the group - elemental damage is shit in hard mode.)
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Feb 18, 2010, 05:39 PM // 17:39
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#566
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Academy Page
Join Date: Jul 2008
Location: Phoenix, AZ
Guild: From the Ashes Rise the Pheonix
Profession: E/Me
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Quote:
Originally Posted by Zahr Dalsk
(Also, Elementalists using elemental damage skills. Makes me rage because they're basically leeching off the group - elemental damage is shit in hard mode.)
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It is precisely this attitude that drives me up the friggin wall. My main, title-grabbing character is my elementalist, and all of my in-game friends are glad to see me in their group. The high level of damage per second, plus area of effect damage I bring has made many a vanquish laughable. Legendary Vanquisher was a joke for me. On top of that, Legendary Guardian was also a joke with my ele. I would hazard to guess that most Elementalists you've had in your groups suck ass. I <3 my ele
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Feb 18, 2010, 07:41 PM // 19:41
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#568
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Jungle Guide
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Quote:
Originally Posted by DBMan
Stupidest thing I've read on these forums, so far.
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Nothing, and I really mean it, absolutely nothing beats this statement when it comes to stupid posts on this forum:
Quote:
Originally Posted by Regina Buenaobra
.....As a result, both guilds will have their cape trims removed. Rebel Rising [rawr] will have their permanent gold cape trim removed for a period of one month. Survival Rate [zero] will not receive their silver cape trim for placing in the Top 16. The guilds’ rankings will remain the same.
We feel that removing status (cape trims) rather than resetting their rankings sends a stronger signal to the guilds involved, while still being lenient in this first offense. Future offenses of this type may be treated in a stricter manner, including temporary or permanent bans for any players involved.
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Feb 18, 2010, 10:04 PM // 22:04
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#569
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Lion's Arch Merchant
Join Date: Nov 2009
Location: ON, Canada
Guild: Super Galactic Mystery Solvers [Clue]
Profession: Mo/Me
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Going into HA with an R3 and asking if they have cons for this and them replying "No i can buy some if you want". I know this guy which is the funny thing cus i bug him for it all the time. And then later he asked in his geography class if Canada was a country or a Province.... He live in Canada.... Lmfao
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Feb 18, 2010, 10:33 PM // 22:33
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#570
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Anonymous IXl
later he asked in his geography class if Canada was a country or a Province.... He live in Canada.... Lmfao
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Lol amazing XD I once had my entire class pull a April's fool prank on 1 particular girl. We made her think France didn't exist. It was a scam pulled off by the Germans before WW1 to have a country they could completely beat up, to show their strength. They never shut down the illusion, so Tour de France was taped in southern Marocco and transmitted across the globe as "live".
Reasons she should see through it: Everyone in class laughed their asses out while telling the story, it's April 1st, and it's just too ridiculous XD
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Feb 18, 2010, 10:54 PM // 22:54
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#571
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Quote:
Originally Posted by SithLord2064
It is precisely this attitude that drives me up the friggin wall. My main, title-grabbing character is my elementalist, and all of my in-game friends are glad to see me in their group. The high level of damage per second, plus area of effect damage I bring has made many a vanquish laughable. Legendary Vanquisher was a joke for me. On top of that, Legendary Guardian was also a joke with my ele. I would hazard to guess that most Elementalists you've had in your groups suck ass. I <3 my ele
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Well, my main is an ele, and second main is war.
Anyway, a properly tuned war can beat any ele damage-wise in HM and provide immense defense (SY) to the team.
That doesn't mean eles are useless in HM. I would rank damage dealing abilities of classes in HM as follows(*):
1. 100b/SY warriors, scythe sins
2. SS necros (MoP, barbs)
3. SS rits w/splinter support, D-slash warriors, Dervishes
4. Eles (fire, air, earth, water, in that order)
5. MM necros
6. ROJ monks (rank varies depending on balling)
7. VOR/ROJ/Cry mesmers (passive builds)
8. Splinter barrage rangers (rank varies depending on balling)
9. Paragons (but with mass shouts and in numbers, they can do much better)
* No discord caller shit assumed
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Feb 18, 2010, 11:20 PM // 23:20
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#572
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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i personally went into HA after pining my ursan build pre nerf and everyone resigned and i then pinged them my real build, i said " why is ursan having a lock on it?"
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Feb 19, 2010, 01:43 AM // 01:43
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#573
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Jungle Guide
Join Date: Nov 2005
Guild: The Imperial Guards of Istan [TIGI]
Profession: N/
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Please stick to the topic, it is not stupid to discuss what class should do what to the best, to therefore its off topic.
I only have a small on topic contribution since its about npc enemies which are always stupid.
But I still love to spiritspam the outcasts, and then see the deathhands (outcast necros) use chilblains and cultists fervor which makes them bleeding and poisoned. And THEN attempt to wipe it off on my spirits using Plague touch
edit for clarification:spirits do not have flesh, so they cannot bleed or be poisoned
Last edited by Raven Wing; Feb 19, 2010 at 01:45 AM // 01:45..
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Feb 19, 2010, 04:13 AM // 04:13
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#574
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by SithLord2064
It is precisely this attitude that drives me up the friggin wall. My main, title-grabbing character is my elementalist, and all of my in-game friends are glad to see me in their group. The high level of damage per second, plus area of effect damage I bring has made many a vanquish laughable. Legendary Vanquisher was a joke for me. On top of that, Legendary Guardian was also a joke with my ele. I would hazard to guess that most Elementalists you've had in your groups suck ass. I <3 my ele
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yeah but elemental damage does suck in HM. no one cares if your friends take you along >.>
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Feb 20, 2010, 08:13 PM // 20:13
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#575
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Ascalonian Squire
Join Date: Mar 2009
Location: Northwest US
Guild: OLD Old Fart gamers alliance
Profession: R/
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I figured since this thread got a bit of topic, I should post something humorous. This rant was...well.....I suppose the best thing to do is just read along. Enjoy ladies and gentlemen!
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Feb 21, 2010, 06:26 PM // 18:26
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#576
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Barbed Signet, the most dramatic of these, is being reworked as a 1…24 second self-buff that inflicts bleeding on your target whenever you cast a Necromancer spell on a foe. This very powerful, non-removable buff is balanced by a hefty 12% health sacrifice.
Because aoe bleeding's is just soOOOOoooOooo super!
Last edited by Martin Alvito; Feb 24, 2010 at 06:55 PM // 18:55..
Reason: pic => flamewar
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Feb 22, 2010, 04:01 PM // 16:01
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#577
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Jungle Guide
Join Date: Jun 2008
Location: Australia, what you want my home address?
Guild: [CAT]
Profession: Mo/
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Quote:
Originally Posted by Regulus X
Barbed Signet, the most dramatic of these, is being reworked as a 1…24 second self-buff that inflicts bleeding on your target whenever you cast a Necromancer spell on a foe. This very powerful, non-removable buff is balanced by a hefty 12% health sacrifice.
Because aoe bleeding's is just soOOOOoooOooo super!
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AoE where? Just because a spell can harm multiple foes, you only have one TARGET when casting it.
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Feb 24, 2010, 04:49 PM // 16:49
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#578
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Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
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WTS Thunderfist's Brass Knuckles - 15k
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Feb 24, 2010, 05:27 PM // 17:27
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#579
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Shadow form won't be nerfed in this update.
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Feb 24, 2010, 08:00 PM // 20:00
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#580
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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wts murakai reaver 25k
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